Since the last update was a little exhausting, I decided to work on these next couple updates a little out of order! The rabbit hunt was supposed to be released THIS month, but since it's so big, I wanted to work on tying up some loose ends with the rogue hunt and release a mechanic I've been itching to dig into: selling your servants for items & profit! It's one of those things I just can't expand on as much as I'd like in one month, so I'll likely be revisiting it in the future, but with a ton of little variants on the encounters it comes with and a solid framework to play off of, I'm REALLY excited to flesh it out more after my hiatus. Hope y'all had a good Halloween, folks! If I wasn't so determined to get 1.0 done before the end of the year, I probably would've spent all of October making an appropriately Halloween-y update- next year, though, NONE of y'all are safe from seasonal stuff.
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